{"generator":"GNU social 2.0.1-beta0","title":"Conversation","totalItems":2,"items":[{"actor":{"id":"https:\/\/mastodon.social\/users\/madmoose","displayName":"Thomas Fach-Pedersen","status_net":{"avatarLinks":[{"url":"https:\/\/bobinas.p4g.club\/theme\/neo-gnu\/default-avatar-profile.png","rel":"avatar","type":"image\/png","width":96,"height":96},{"url":"https:\/\/bobinas.p4g.club\/theme\/neo-gnu\/default-avatar-stream.png","rel":"avatar","type":"image\/png","width":48,"height":48},{"url":"https:\/\/bobinas.p4g.club\/theme\/neo-gnu\/default-avatar-mini.png","rel":"avatar","type":"image\/png","width":24,"height":24}],"profile_info":{"local_id":"37079"}},"image":{"url":"https:\/\/bobinas.p4g.club\/theme\/neo-gnu\/default-avatar-profile.png","rel":"avatar","type":"image\/png","width":96,"height":96},"objectType":"person","summary":"Blade Runner. ScummVM dev. Possibly a replicant.","url":"https:\/\/mastodon.social\/@madmoose","portablecontacts_net":{"preferredUsername":"madmoose","displayName":"Thomas Fach-Pedersen","note":"Blade Runner. ScummVM dev. Possibly a replicant."}},"content":"<p><a href=\"https:\/\/mastodon.social\/@dosnostalgic\" class=\"u-url mention\">@dosnostalgic<\/a> I should update it at some point\u2026 the code is very hacky and slightly off in the calculations if I recall correctly. Also maybe an explanation of what\u2019s going on \ud83d\ude1b<\/p>","generator":{"id":"tag:bobinas.p4g.club,2026-05-26:notice-source:ActivityPub","objectType":"application","status_net":{"source_code":"ActivityPub"}},"id":"https:\/\/mastodon.social\/users\/madmoose\/statuses\/111663209983209228","object":{"id":"https:\/\/mastodon.social\/users\/madmoose\/statuses\/111663209983209228","objectType":"note","content":"<p><a href=\"https:\/\/mastodon.social\/@dosnostalgic\" class=\"u-url mention\">@dosnostalgic<\/a> I should update it at some point\u2026 the code is very hacky and slightly off in the calculations if I recall correctly. Also maybe an explanation of what\u2019s going on \ud83d\ude1b<\/p>","url":"https:\/\/mastodon.social\/@madmoose\/111663209983209228","status_net":{"notice_id":null},"inReplyTo":{"objectType":"note","id":"https:\/\/mastodon.social\/users\/dosnostalgic\/statuses\/111660744730101912","url":"https:\/\/mastodon.social\/@dosnostalgic\/111660744730101912"}},"to":[{"objectType":"http:\/\/activitystrea.ms\/schema\/1.0\/person","id":"https:\/\/mastodon.social\/users\/dosnostalgic"},{"objectType":"http:\/\/activitystrea.ms\/schema\/1.0\/collection","id":"http:\/\/activityschema.org\/collection\/public"}],"status_net":{"conversation":"tag:bobinas.p4g.club,2023-12-28:objectType=thread:nonce=3036ed0e8d7f6f29","notice_info":{"local_id":"1559678","source":"ActivityPub"}},"published":"2023-12-29T10:22:48+00:00","provider":{"objectType":"service","displayName":"Bobinas P4G","url":"https:\/\/bobinas.p4g.club\/"},"verb":"post","url":"https:\/\/mastodon.social\/@madmoose\/111663209983209228"},{"actor":{"id":"https:\/\/mastodon.social\/users\/dosnostalgic","displayName":"Anatoly Shashkin\ud83d\udcbe","status_net":{"avatarLinks":[{"url":"https:\/\/bobinas.p4g.club\/avatar\/7489-96-20190710154507.jpeg","rel":"avatar","type":"image\/jpeg","width":96,"height":96},{"url":"https:\/\/bobinas.p4g.club\/avatar\/7489-48-20190710154507.jpeg","rel":"avatar","type":"image\/jpeg","width":48,"height":48},{"url":"https:\/\/bobinas.p4g.club\/avatar\/7489-24-20190710162533.jpeg","rel":"avatar","type":"image\/jpeg","width":24,"height":24}],"profile_info":{"local_id":"7489"}},"image":{"url":"https:\/\/bobinas.p4g.club\/avatar\/7489-96-20190710154507.jpeg","rel":"avatar","type":"image\/jpeg","width":96,"height":96},"objectType":"person","summary":"<p>Living in the past. The IBM PC past that is. YouTuber\/Podcaster.<br \/>Ask me about DOS games! Tell me your DOS game memories!<\/p>","url":"https:\/\/mastodon.social\/users\/dosnostalgic","portablecontacts_net":{"preferredUsername":"dosnostalgic@mastodon.social","displayName":"Anatoly Shashkin\ud83d\udcbe","note":"<p>Living in the past. The IBM PC past that is. YouTuber\/Podcaster.<br \/>Ask me about DOS games! Tell me your DOS game memories!<\/p>"}},"content":"<p>A demonstration of how the Blade Runner videogame (1997) stored each frame of its \"3D\" models. A very unique vertical slices technique which the engine could draw from any rotation around its vertical axis.<br \/><a href=\"https:\/\/thomas.fach-pedersen.net\/bladerunner\/mccoy_anim_13_frame_0.html\" rel=\"nofollow noreferrer\">https:\/\/thomas.fach-pedersen.net\/bladerunner\/mccoy_anim_13_frame_0.html<\/a><\/p>","generator":{"id":"tag:bobinas.p4g.club,2026-05-26:notice-source:ActivityPub","objectType":"application","status_net":{"source_code":"ActivityPub"}},"id":"https:\/\/mastodon.social\/users\/dosnostalgic\/statuses\/111660744730101912","object":{"id":"https:\/\/mastodon.social\/users\/dosnostalgic\/statuses\/111660744730101912","objectType":"note","content":"<p>A demonstration of how the Blade Runner videogame (1997) stored each frame of its \"3D\" models. A very unique vertical slices technique which the engine could draw from any rotation around its vertical axis.<br \/><a href=\"https:\/\/thomas.fach-pedersen.net\/bladerunner\/mccoy_anim_13_frame_0.html\" rel=\"nofollow noreferrer\">https:\/\/thomas.fach-pedersen.net\/bladerunner\/mccoy_anim_13_frame_0.html<\/a><\/p>","url":"https:\/\/mastodon.social\/@dosnostalgic\/111660744730101912","status_net":{"notice_id":null}},"to":[{"objectType":"http:\/\/activitystrea.ms\/schema\/1.0\/collection","id":"http:\/\/activityschema.org\/collection\/public"}],"status_net":{"conversation":"tag:bobinas.p4g.club,2023-12-28:objectType=thread:nonce=3036ed0e8d7f6f29","notice_info":{"local_id":"1559626","source":"ActivityPub"}},"published":"2023-12-28T23:55:55+00:00","provider":{"objectType":"service","displayName":"Bobinas P4G","url":"https:\/\/bobinas.p4g.club\/"},"verb":"post","url":"https:\/\/mastodon.social\/@dosnostalgic\/111660744730101912"}],"links":[{"url":"https:\/\/bobinas.p4g.club\/conversation\/1062971","rel":"alternate","type":"text\/html"}]}