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Notices by Spindley Q Frog (spindleyq@gamemaking.social)

  1. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:30:56 UTC Spindley Q Frog Spindley Q Frog
    in reply to
    • Anatoly Shashkin💾

    @dosnostalgic Yes, that's true, I don't think I've ever heard the AdLib music for Goblins 3. And many of the cutscenes are indeed _extremely_ jank, to the point where even as a kid I was like "well I guess this guy is only good at sprite art and just can't draw at bigger scales". (Which isn't actually true, so now I kind of wonder how much involvement the original team actually had at all.)

    In conversation Thursday, 31-Mar-2022 14:30:56 UTC from gamemaking.social permalink
  2. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:17:07 UTC Spindley Q Frog Spindley Q Frog
    in reply to
    • Anatoly Shashkin💾

    @dosnostalgic The CD version of 3 is the one I first owned, so I'm used to it, but I can't argue that the voice acting adds anything of value. There are definitely a few spots where I sure missed having subtitles, as well!

    In conversation Thursday, 31-Mar-2022 14:17:07 UTC from gamemaking.social permalink
  3. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:50 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    I've finished Gobliiins 4, including the bonus level (which I just used a password to reach). Final verdict: The second half of this game is actually pretty good!

    Like, there is much room for improvement, but Gobliiins lives and dies on delightful weird surprises, and towards the end it actually starts to deliver.

    I'd recommend a player who is curious start by using a password for The Mole Station. Skip the first 7 levels, they're dire.

    In conversation Thursday, 31-Mar-2022 14:13:50 UTC from gamemaking.social permalink
  4. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:49 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    Reading some reviews of Gobliiins 4 that say pretty much the exact opposite - the early game is fun and accessible but the later levels are too hard and arbitrary - and I realize I should qualify my recommendation with "if you are already a Gobliiins fan who wants more Gobliiins-y stuff"

    if you are not already a Gobliiins fan, play Goblins 3, which is by far the best of the series

    In conversation Thursday, 31-Mar-2022 14:13:49 UTC from gamemaking.social permalink
  5. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:47 UTC Spindley Q Frog Spindley Q Frog

    Figured I'd give Gobliiins 4 another shot since I've been on a "kind of shitty adventure game" kick.

    Turns out I bought it in 2009 from a website called, fuckin', gamersgate.com, and it still has Starforce activation and probably shitty DRM, and I am apparently over my activation limit besides only ever installing it maybe twice in my life.

    I can't even pirate it because who the fuck is seeding a Gobliiins 4 torrent?? Nobody!

    In conversation Thursday, 31-Mar-2022 14:13:47 UTC from gamemaking.social permalink
  6. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:46 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    (though there is one GLOWING review of Gobliiins 4 that says Goblins 3 got off track from what made Gobliiins special, and felt like King's Quest, which... I am completely unable to wrap my head around that)

    In conversation Thursday, 31-Mar-2022 14:13:46 UTC from gamemaking.social permalink
  7. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:44 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    ok cool gamecopyworld had a working crack, amazingly

    In conversation Thursday, 31-Mar-2022 14:13:44 UTC from gamemaking.social permalink
  8. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:43 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    Booted up the old Gobliiins games to sample some weird vocal noises for ringtones and such.

    I hadn't played the original Gobliiins in forever. The life bar is just absolutely unforgivable design. I still remember the basic solution for every screen but that's not enough to not run down my life bar and eventually make the game unplayable.

    In conversation Thursday, 31-Mar-2022 14:13:43 UTC from gamemaking.social permalink
  9. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:41 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    I'm about halfway through Gobliins 4. It's a little better than I remember it being, but still way less imaginative than a Gobliiins game ought to be.

    Lots of repeated ideas - I must have planted a seed and had the wizard make it grow to make a tall flower that punchy-guy can climb four times already.

    Lots of hotspot-hunting - several times I have gone to a walkthrough only to find my hangup was just that I literally just didn't know a particular area was clickable.

    In conversation Thursday, 31-Mar-2022 14:13:41 UTC from gamemaking.social permalink
  10. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:39 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    The goal at any given point could not possibly be made any less clear. At one point you return to the starting screen for the third time and there is a sleeping dog. There is a box of sugar and a random hunk of meat. You have to pick up the meat and use it anywhere but on the dog. Then the level is over.
    IIRC you encounter the dog again later and have to get past it, but, what??

    In conversation Thursday, 31-Mar-2022 14:13:39 UTC from gamemaking.social permalink
  11. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:38 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    There are still good off-the-wall ideas here and there - the solution to the ticket-punching puzzle delighted me. Mechanically there’s nothing particularly special about it, but the solution feels like the punchline to a joke.

    In conversation Thursday, 31-Mar-2022 14:13:38 UTC from gamemaking.social permalink
  12. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:36 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    I also tried the CD-ROM versions of Gobliiins and Gobliins 2 for the first time. Those are the versions you get with GOG. Except, unlike Gobliiins and Goblins 3, the Gobliins 2 talkie replaces all the charming gibberish speech with terrible voice acting! Utterly destroys the experience IMO.

    In conversation Thursday, 31-Mar-2022 14:13:36 UTC from gamemaking.social permalink
  13. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:34 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    Man, the Gobliiins series has always kind of delighted in being exhausting and making you redo tedious shit until you get things exactly right, but usually it's some bizarre Rube Goldberg contraption that's at least kind of satisfying to pull off. Like, spicing the demon's meatballs in Gobliins 2 is MISERABLE if you mess up any of the steps, but the eventual solution is also kind of hilarious, so there's a payoff.

    Gobliiins 4 is, like... that, except every level, except also boring.

    In conversation Thursday, 31-Mar-2022 14:13:34 UTC from gamemaking.social permalink
  14. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:30 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    Credit where due: The level taking place inside the mouth of the lettuce monster is a solid Gobliiins-ass Gobliiins level, front to back. Exactly as goofy and exactly as obnoxious as it should be. Would have fit right in in Gobliins 2.

    Its biggest flaw was not giving the wizard anything to do, because apparently the only thing he's good for is making plants grow and levitating rocks. Should have made him turn a tooth into a golf club or something.

    In conversation Thursday, 31-Mar-2022 14:13:30 UTC from gamemaking.social permalink
  15. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Thursday, 31-Mar-2022 14:13:25 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    I wish the level that takes place inside a newspaper comic had more interesting puzzles, because the overall idea is great! A rare case where Gobliiins 4 has a fresh new idea.

    It should have gone all-in - you can light firecrackers that make sound effects appear on the page, but then you can't interact with the sound effects, which is a massive missed opportunity if you ask me. It's not at all clear what the purpose of the firecrackers even _is_.

    Look at this, though!
    https://www.mobygames.com/game/windows/gobliiins-4/screenshots/gameShotId,372479/

    In conversation Thursday, 31-Mar-2022 14:13:25 UTC from gamemaking.social permalink

    Attachments

    1. Gobliiins 4 Screenshots for Windows - MobyGames
      Gobliiins 4 Screenshot: The Port of Wormgard
  16. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Wednesday, 23-Feb-2022 16:51:11 UTC Spindley Q Frog Spindley Q Frog
    in reply to
    • Anatoly Shashkin💾

    @dosnostalgic I recently watched OneShortEye's excellent history of KQ6 speedrunning and learned that, for a brief period, clicking to start walking and then immediately triggering "Girl in the Tower" was a legitimate strategy for triggering a glitch that allowed a bunch of puzzles to be skipped

    Sadly a faster method was found pretty quickly

    https://youtube.com/watch?v=6CNJ7CxwaZU

    In conversation Wednesday, 23-Feb-2022 16:51:11 UTC from gamemaking.social permalink
  17. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Saturday, 19-Feb-2022 12:08:19 UTC Spindley Q Frog Spindley Q Frog
    in reply to
    • Anatoly Shashkin💾

    @dosnostalgic
    They hold up pretty well IMO! I was not expecting to enjoy them as much as I did. My 14-year-old liked them both a lot as well.

    In conversation Saturday, 19-Feb-2022 12:08:19 UTC from gamemaking.social permalink
  18. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Saturday, 19-Feb-2022 01:27:21 UTC Spindley Q Frog Spindley Q Frog

    I have recently had cause to watch the first two TMNT movies for the first time. When I was a kid I never liked TMNT; it was everywhere, every kid loved it, but I just didn't get the appeal. However, I believe I have determined the missing puzzle piece that I failed to understand back then, which is: it's very dumb

    In conversation Saturday, 19-Feb-2022 01:27:21 UTC from gamemaking.social permalink
  19. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Saturday, 19-Feb-2022 01:27:17 UTC Spindley Q Frog Spindley Q Frog
    in reply to

    For instance: Splinter's backstory is that he was a ninja master's pet rat. He became a wise old ninja master himself by imitating his owner's moves. While he was a regular-sized rat. This is explained very dramatically, in flashback, with shots of a rat puppet punching and kicking the air in his cage.

    There are only two possible reactions to this:
    1. that's ridiculous *eyeroll, shaking head*
    2. that's ridiculous *giggling*

    In conversation Saturday, 19-Feb-2022 01:27:17 UTC from gamemaking.social permalink
  20. Spindley Q Frog (spindleyq@gamemaking.social)'s status on Monday, 24-Jan-2022 20:35:25 UTC Spindley Q Frog Spindley Q Frog

    My wife and I have been playing Gabriel Knight 2. It's... good? Kind of? It's weirdly structured and a lot of the puzzles aren't super great and there's a bunch of untranslated / unsubtitled German dialog for some reason and the acting never quite gels. But like, I dunno why so many FMV games are space shooters instead of adventure games, because adventure games as a genre _actually continue to work_ if you put FMV in them.

    In conversation Monday, 24-Jan-2022 20:35:25 UTC from gamemaking.social permalink
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    Spindley Q Frog

    Spindley Q Frog

    Actual Wizard :knp_merl: | he / him

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