@codewiz so from what I’ve heard, chrome/chromium has official support as of a few months ago, but not the full spec quite yet, and safari and Mozilla are lagging behind, but it should be fully adopted by next year.
Safari had it behind a dev flag but removed it for unknown reasons.
Bonus: there’s a proposed spec for #webxr bindings to utilize #WebGPU for sometime after it’s made it onto the headset browsers.