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https://quitter.no/file/357e2d80451b5caf2daf635e241c119126c558f88a5eae777f2c06aa22184805.jpg

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  1. stig atle (stigatle@quitter.no)'s status on Sunday, 11-Mar-2018 15:29:22 UTC stig atle stig atle
    @marcus it should be fine to render glass. When you use a physically based renderer (like cycles in blenderl - or others) then it behaves and looks llike real glass.
    Like this test I made last night.
     
    https://quitter.no/attachment/1678210
    In conversation Sunday, 11-Mar-2018 15:29:22 UTC from quitter.no permalink
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