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So I started working on my text based MMORPG again last night (referred to as MUDs). I am going to convert the world data from JSON text yo using a graph database through. #Ferma instead. The world is the only thing left to convert, items spawns and character data was already converted. After that I'll work on getting the fight dynamics to where I want it.
The game is called AetherMud and it is open-source :opensource: and written in Java :java:
You can find the source code here: https://github.com/Syncleus/AetherMUD
So I started working on my text based MMORPG again last night (referred to as MUDs). I am going to convert the world data from JSON text yo using a graph database through. #Ferma instead. The world is the only thing left to convert, items spawns and character data was already converted. After that I'll work on getting the fight dynamics to where I want it.
The game is called AetherMud and it is open-source :opensource: and written in Java :Java:
You can find the source code here: https://github.com/Syncleus/AetherMUD
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