So I decided part of the reason development on #AetherMUD is going so slow is me repeating the same code in my DAO layer in multiple spots. A bit of a shortcoming of #Ferma
Ferma is a database extraction layer for graph databases
Luckily as the founder of Ferma I can always just add new features to the code base there (its also open-source). So im going to try to toss in some new Ferma features for handling sets and object copying.
For those interested the source code :opensource: for both are below, they are written in Java :java:
https://github.com/Syncleus/AetherMUD
https://github.com/Syncleus/Ferma
#Java #OSS #FOSS #GameDev #Gaming #NoSQL #GraphDB #OpenSource
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