Bobinas P4G
  • Login
  • Public

    • Public
    • Groups
    • Popular
    • People

Untitled attachment

Download link

https://media.mstdn.io/mstdn-media/media_attachments/files/109/933/979/179/916/586/original/216efd1f512cdba7.png

Notices where this attachment appears

  1. Bernie (codewiz@mstdn.io)'s status on Monday, 27-Feb-2023 01:03:30 UTC Bernie Bernie
    in reply to

    The more advanced technique is used in the screenshot at the beginning of this thread: Ray Tracing Pipelines.

    This extension is present in #Mesa, but still flag-guarded for the RADV driver. It crashed my RDNA3 card until last week 😅

    AFAICT, the #Vulkan RT pipeline takes away control of the core algorithm, calling shaders attached to surfaces in the scene when they're hit.

    This diagram shows that ray generation is still performed by a user-defined shader:

    @penguin42

    In conversation Monday, 27-Feb-2023 01:03:30 UTC from mstdn.io permalink
  • Help
  • About
  • FAQ
  • Privacy
  • Source
  • Version
  • Contact

Bobinas P4G is a social network. It runs on GNU social, version 2.0.1-beta0, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Bobinas P4G content and data are available under the Creative Commons Attribution 3.0 license.