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@derjeff My day job is creating real-time 3d for oil rig simulators. I work for National Oilwell Varco in Norway.
I do most of the 3d models, code in house tools, code c#\c++ for the simulator itself. We are a small group of engineers working on it.
It is the most advanced simulator in the oil bussiness, so it's very cool to have been part of it since the project started (it started on my desk many years ago, and has evolved into a very good product.).
On my free time the last years I've been integrating Luxrender ( http://luxrender.net ) into 3dsmax as a render plugin. But now I'm moving away from 3dsmax for my personal projects and now I want to focus more on Blender and sidefx houdini. I've been using 3dsmax daily for 16 years, so it's time to do something else, at least at home.
Got some of my personal things up on https://stigatle.no , I try to write a bit now and then when I do stuff.
Image of one of our simulators:
https://quitter.no/attachment/1125844