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https://quitter.no/file/69faac024b4ba9076cba8038d5a7e9acc2afaf2d6acfa61986191a959816416b.png

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  1. stig atle (stigatle@quitter.no)'s status on Sunday, 30-Apr-2017 21:10:56 UTC stig atle stig atle
    Started coding on my first blender tool today. I coded something I initially wanted to make for 3dsmax, but I decided to make it for blender since I'm moving away from 3dsmax completely.
    So what I have made today is a exporter\importer for particle systems, this addon will let you move partices (with their data) easily between applications (for example Houdini).

    Here you see a screenshot of the particles in blender, and the exporter binary particle file opened in a standalone viewer.

    You can then manipulate the particles externally with a c++\python API, then (when I'm done) import them back in as well.

    It's been a lot of fun making this today, and is was much easier to get started then what I expected.

    https://quitter.no/attachment/1145641
    In conversation Sunday, 30-Apr-2017 21:10:56 UTC from quitter.no permalink
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