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  1. Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Friday, 25-Nov-2022 09:45:54 UTC Anatoly Shashkin💾 Anatoly Shashkin💾

    Because of a popular YouTube video people now constantly bring up composite CGA, but without mentioning that only a couple of dozen titles supported it.
    (Or the fact that it isn't mentioned in IBM's documentation. Or that it wasn't standardized. Oh, if I only had a quarter for each time people bring up the damn composite during the CGA discourse.)

    In conversation Friday, 25-Nov-2022 09:45:54 UTC from mastodon.social permalink
    • Stephen Kitt (skitt@mastodon.social)'s status on Friday, 25-Nov-2022 09:54:22 UTC Stephen Kitt Stephen Kitt
      in reply to

      @dosnostalgic only a couple of dozen? https://nerdlypleasures.blogspot.com/2013/11/ibm-pc-color-composite-graphics.html lists 110…

      In conversation Friday, 25-Nov-2022 09:54:22 UTC permalink

      Attachments

      1. IBM PC Color Composite Graphics
        Vintage computers and retro gaming
    • Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Friday, 25-Nov-2022 10:07:28 UTC Anatoly Shashkin💾 Anatoly Shashkin💾
      in reply to
      • Stephen Kitt

      @skitt I was thinking about games that were CGA-only, which a large chunk of this list isn't, but okay a FEW dozen. Which is still a drop in the CGA supporting Ocean.

      In conversation Friday, 25-Nov-2022 10:07:28 UTC permalink
    • Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Friday, 25-Nov-2022 10:08:42 UTC Anatoly Shashkin💾 Anatoly Shashkin💾
      in reply to
      • root42
      • Le ronchon masqué 🧐 仮面 Grumpy
      • Jon Shute

      @OBO @jonshute @root42 I believe that there are one or two games/demos that do PAL artifact colors on some platforms, but none of them are on PC.

      In conversation Friday, 25-Nov-2022 10:08:42 UTC permalink
    • Le ronchon masqué 🧐 仮面 Grumpy (obo@mastodon.social)'s status on Friday, 25-Nov-2022 10:08:43 UTC Le ronchon masqué 🧐 仮面 Grumpy Le ronchon masqué 🧐 仮面 Grumpy
      in reply to
      • root42
      • Jon Shute

      @dosnostalgic @jonshute @root42 exactely like the artifacting on Atari 400/800 and Apple 2. NTSC artifacting.

      In conversation Friday, 25-Nov-2022 10:08:43 UTC permalink
    • root42 (root42@chaos.social)'s status on Friday, 25-Nov-2022 10:08:45 UTC root42 root42
      in reply to
      • Jon Shute

      @jonshute @dosnostalgic or that it didn’t work in Europe due to PAL…

      In conversation Friday, 25-Nov-2022 10:08:45 UTC permalink
    • Jon Shute (jonshute@mastodon.gamedev.place)'s status on Friday, 25-Nov-2022 10:08:47 UTC Jon Shute Jon Shute
      in reply to

      @dosnostalgic Or that most people had no idea it even existed back in the day.

      In conversation Friday, 25-Nov-2022 10:08:47 UTC permalink
    • Stephen Kitt (skitt@mastodon.social)'s status on Friday, 25-Nov-2022 10:09:26 UTC Stephen Kitt Stephen Kitt
      in reply to

      @dosnostalgic ah right, yes, I agree on both counts! I suspect that supporting composite CGA made more sense for games with EGA/VGA resources than for games originally developed purely for CGA. But by the time EGA and VGA were around, how many users were still using CGA on an NTSC TV?

      In conversation Friday, 25-Nov-2022 10:09:26 UTC permalink

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