My run of 25+ year lead times in finishing what I started continues as I delve back into the archives to fix a QBASIC game I originally wrote in 1997. In which I try to add AI despite knowing nothing about game AI. #promo
My run of 25+ year lead times in finishing what I started continues as I delve back into the archives to fix a QBASIC game I originally wrote in 1997. In which I try to add AI despite knowing nothing about game AI. #promo
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