@foone That's because everyone wanted to forget about planar graphics as fast as possible.
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Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Saturday, 23-Dec-2023 23:23:01 UTC Anatoly Shashkin💾 -
Foone🏳️⚧️ (foone@digipres.club)'s status on Saturday, 23-Dec-2023 23:23:03 UTC Foone🏳️⚧️ EGA is the hardest of the DOS video standards to look up info on.
CGA lasted a shorter period but it had a long tail. EGA was only a thing for a couple years, so all the resources on "EGA programming" are really like "EGA/VGA programming" and they tend to ignore the EGA half of that, and instead pretend it's just CGA with a few more colors
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