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  1. Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Thursday, 13-Jun-2024 22:59:33 UTC Anatoly Shashkin💾 Anatoly Shashkin💾

    This reminds me. I should probably look into how to recompile Quake 3, since for reasons unknown it's hardcoded to limit the default amount of players on a server to 8, even though there are 10 available slots in the creation screen. 😠

    In conversation about a year ago from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/112/611/780/770/739/870/original/591ebaf89c1f80ef.png
    • JacobRPG+ 🫘 (jaykass@mastodon.online)'s status on Thursday, 13-Jun-2024 23:04:46 UTC JacobRPG+ 🫘 JacobRPG+ 🫘
      in reply to

      @dosnostalgic or hexedit?

      In conversation about a year ago permalink
    • Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Thursday, 13-Jun-2024 23:04:46 UTC Anatoly Shashkin💾 Anatoly Shashkin💾
      in reply to
      • JacobRPG+ 🫘

      @jaykass I feel like it's probably easier for me to recompile from available source code rather than to find this value in a WinNT executable.

      In conversation about a year ago permalink
    • Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Friday, 02-Aug-2024 13:31:19 UTC Anatoly Shashkin💾 Anatoly Shashkin💾
      in reply to

      So the Quake 3 engine is cooler than I expected for a 1999 game. Turned out that it's not all one executable, but a bunch of DLLs that are loaded at runtime. So I just had to recompile the UI dll, and drop it in the BASEQ3 folder to override the included one, and it just works. 👍

      In conversation about a year ago permalink

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      1. https://files.mastodon.social/media_attachments/files/112/892/672/283/063/515/original/3e9a804a3dd54207.jpg
    • Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Friday, 02-Aug-2024 13:38:03 UTC Anatoly Shashkin💾 Anatoly Shashkin💾
      in reply to

      Here's a nice breakdown of how Quake 3 engine works by Fabien Sanglard:
      https://fabiensanglard.net/quake3/

      In conversation about a year ago permalink

      Attachments

      1. Invalid filename.
        Quake 3 Source Code Review: Architecture
        from Fabien Sanglard
        Quake 3 Source Code Review, Quake Live Source Code Review

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