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  1. stig atle (stigatle@quitter.no)'s status on Saturday, 08-Jul-2017 17:46:59 UTC stig atle stig atle
    Got some time tonight to work on my render exporter for blender.
    Today I'm adding support for diffuse color, so from now on my test render will not just be grey anymore hah.
    After that I'm going to make the first custom shader with the properties I need.
    Then texture map support, and then render settings panel. #b3d
    In conversation Saturday, 08-Jul-2017 17:46:59 UTC from quitter.no permalink

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