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  1. stig atle (stigatle@quitter.no)'s status on Saturday, 30-Dec-2017 09:03:55 UTC stig atle stig atle
    Explored something different yesterday, rust programming language ( https://www.rust-lang.org/en-US/ ) and #emacs as IDE, want to try it for a small project. also want to try out haskell - https://www.haskell.org/ - a bit too. Nice to learn new things.

    I must say I'm impressed by the way you add rust packages, https://crates.io/ , so damn easy to add it to your project.
    In conversation Saturday, 30-Dec-2017 09:03:55 UTC from quitter.no permalink

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    • stig atle (stigatle@quitter.no)'s status on Saturday, 30-Dec-2017 14:24:35 UTC stig atle stig atle
      • Harald Eilertsen
      @harald I usually work in c++. so it's nice to spend some time with something else. I have a game in mind that I want to make, I'm considering making it with rust. It'll be a console type game, with some graphics. I want to make it as if you have a spaceship's terminal, with access to all sensors on board (radar, engine stuff, fuel, all those things), then you have to use the few things you have available to travel around solving some tasks, by navigating using the radar screen and console interface for the ship. :) It'll just be for fun, but if it gets good I might make it into something bigger. Also want it to be a game that takes a lot of time, but you can trigger things (engine heatup sequence), then it sits there doing that for a long time before you can do next step, so you play the game over many days by having it in the background).
      In conversation Saturday, 30-Dec-2017 14:24:35 UTC permalink
    • stig atle (stigatle@quitter.no)'s status on Saturday, 30-Dec-2017 19:49:06 UTC stig atle stig atle
      • David Hunt
      @davehunt Yes that would be possible. I have kept that in the back of my mind. I want audio to be a game feature, make the audio tell you what is going on etc. Also I'll make sure menus and all that can be read by screen readers.
      In conversation Saturday, 30-Dec-2017 19:49:06 UTC permalink

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