The elusive Godot co-author, Ariel Manzur, then talked about how he ported the old DOS game Keen Dreams to #GodotEngine, to be able to publish it on the Nintendo Switch.
He explains the general porting strategy and the specifics of this port. #gamedev #GodotCon
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Rémi Verschelde (akien@mastodon.gamedev.place)'s status on Friday, 15-Feb-2019 18:10:31 UTC Rémi Verschelde - puppetmaster likes this.
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