@dosnostalgic @HauntedOwlbear @lunarloony @Tijn Sure. Lots of products work that way, not just games. It seems to me the key question is whether the 30% devs are paying to Steam is worth the value they get from it. Whichever way that question is answered I think leads to an obvious answer.
Notices by peterb (peterb@mathstodon.xyz)
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peterb (peterb@mathstodon.xyz)'s status on Thursday, 11-Jan-2024 14:21:17 UTC peterb -
peterb (peterb@mathstodon.xyz)'s status on Thursday, 11-Jan-2024 14:06:17 UTC peterb @HauntedOwlbear @dosnostalgic @lunarloony @Tijn It's never fun to be in the role of Big Company Defender in any thread, but I'm gonna do it here. I resisted Steam mightily when it first launched but I came around because I realized that the 30% they were taking - from my POV as a consumer - was in fact giving me value for money.
Might they turn evil someday? Sure - I spent money on other platforms (drengin.net anyone?) where the games are lost forever. But I have games I bought on Steam in 2003/2004 that I can still play today, and in practice they work better than many DRM-free games I bought *on disc* in the same timeframe. And I don't have to keep track of the disc.