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In game footage of OpenCrystalCaves, showing the player character start in the main level, enter a level, and transition to a bare level with concrete blocks and a few barrels. The player opens the pause/quit menu, showing options to quit to Windows, Title or Main Level.

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  1. congusbongusgames (congusbongus@mastodon.gamedev.place)'s status on Saturday, 29-Jun-2024 19:41:07 UTC congusbongusgames congusbongusgames

    This week I've been preparing for the first release of #OpenCrystalCaves! Most of the time was spent on fixing build scripts; between CMake, Github Actions, itch.io/butler and fixing multiplatform compile errors, I'm ready to shovel my eyeballs out with a rusty spoon. 👁️ 🥄 🩸

    Fortunately I do have progress to show: the in-game quit menu works now, so you don't get stuck in a broken level! That's something, I guess...

    #DOS #OpenSource #RetroGaming #CrystalCaves #GameDev #ScreenshotSaturday

    In conversation about a year ago from mastodon.gamedev.place permalink
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