This week I've been preparing for the first release of #OpenCrystalCaves! Most of the time was spent on fixing build scripts; between CMake, Github Actions, itch.io/butler and fixing multiplatform compile errors, I'm ready to shovel my eyeballs out with a rusty spoon. 👁️ 🥄 🩸
Fortunately I do have progress to show: the in-game quit menu works now, so you don't get stuck in a broken level! That's something, I guess...
#DOS #OpenSource #RetroGaming #CrystalCaves #GameDev #ScreenshotSaturday