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  1. Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Monday, 19-Jun-2023 16:36:01 UTC Anatoly Shashkin💾 Anatoly Shashkin💾

    Rise of the Triad: The HUNT Begins (Apogee Software, 1994) #DOSGaming

    In conversation Monday, 19-Jun-2023 16:36:01 UTC from mastodon.social permalink

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    1. https://files.mastodon.social/media_attachments/files/110/571/851/293/872/250/original/eb3d0629634694b4.png
    • Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Monday, 19-Jun-2023 16:45:26 UTC Anatoly Shashkin💾 Anatoly Shashkin💾
      in reply to

      Happy Rise of the Triad: Ludicrous Edition DEMO release day!
      https://store.steampowered.com/app/1421490/Rise_of_the_Triad_Ludicrous_Edition/

      In conversation Monday, 19-Jun-2023 16:45:26 UTC permalink

      Attachments


      1. https://files.mastodon.social/media_attachments/files/110/571/887/746/533/799/original/a5282e7588fc6bed.png
      2. Rise of the Triad: Ludicrous Edition on Steam
        The HUNT Returns... AGAIN! Play the original Cult Classic '90s FPS remastered in 4K Ultrawide with UNLIMITED frame rates, restored content, NEW episodes, a level editor, cross-platform multiplayer, additional music, new options and MORE. Make 'em EAT LEAD or they'll bury you in a lunchbox!
    • Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Monday, 19-Jun-2023 17:03:32 UTC Anatoly Shashkin💾 Anatoly Shashkin💾
      in reply to

      Look, ma. I'm in HD!

      In conversation Monday, 19-Jun-2023 17:03:32 UTC permalink

      Attachments


      1. https://files.mastodon.social/media_attachments/files/110/571/957/740/636/234/original/8bae81bb8d74c825.jpg

      2. https://files.mastodon.social/media_attachments/files/110/571/958/550/869/083/original/a69b56192d8c7dc8.jpg

      3. https://files.mastodon.social/media_attachments/files/110/571/959/019/998/905/original/c9eea25e17c4e566.jpg

      4. https://files.mastodon.social/media_attachments/files/110/571/959/584/758/329/original/6ccea0f6ec3194b9.jpg
    • mcc (mcc@mastodon.social)'s status on Monday, 19-Jun-2023 17:09:18 UTC mcc mcc
      in reply to

      @dosnostalgic So I was super excited to try out raytracing Quake and then it didn't really look very different from regular Quake and then I looked it up and I found out the art design of regular Quake is entirely based around making every material out of nonreflective surfaces that would look appropriate in their necessarily-primitive lighting model, IE, the game is designed such that raytracing would have as little impact as possible

      In conversation Monday, 19-Jun-2023 17:09:18 UTC permalink
    • Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Monday, 19-Jun-2023 17:16:14 UTC Anatoly Shashkin💾 Anatoly Shashkin💾
      in reply to
      • mcc
      • Karyl :godot: :procreate:

      @paintedsky @mcc Nice linoleum though

      In conversation Monday, 19-Jun-2023 17:16:14 UTC permalink

      Attachments


      1. https://files.mastodon.social/media_attachments/files/110/572/005/184/266/931/original/7bd2904c88867c8c.jpg
    • Karyl :godot: :procreate: (paintedsky@mastodon.gamedev.place)'s status on Monday, 19-Jun-2023 17:16:16 UTC Karyl :godot: :procreate: Karyl :godot: :procreate:
      in reply to
      • mcc

      @mcc @dosnostalgic It would be funny though to make everything super reflective for no reason. Quake: Wet Edition

      In conversation Monday, 19-Jun-2023 17:16:16 UTC permalink

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