I am currently slowly playing remasters of Rise of the Triad and Quake 2. Both incredibly well done updates of games I don't really like. 😅
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Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Saturday, 19-Aug-2023 21:51:51 UTC Anatoly Shashkin💾 -
UltraCrush (ultracrush@mstdn.social)'s status on Saturday, 19-Aug-2023 22:13:40 UTC UltraCrush @dosnostalgic whaaaat? Don't like Quake 2? But why??
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Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Saturday, 19-Aug-2023 22:13:40 UTC Anatoly Shashkin💾 @UltraCrush I find it incredibly bland and boring.
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Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Saturday, 19-Aug-2023 22:19:31 UTC Anatoly Shashkin💾 @UltraCrush I *love* first Quake. Both remasters are great. In fact Quake 2 remaster has even more new features that first's.
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UltraCrush (ultracrush@mstdn.social)'s status on Saturday, 19-Aug-2023 22:19:32 UTC UltraCrush @dosnostalgic Huh. Well what about the first Quake? That remaster was excellent.
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Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Sunday, 20-Aug-2023 01:27:13 UTC Anatoly Shashkin💾 One of the more surprising aspects of new-feature-packed Quake 2 update is the fact that all of the pre-rendered cutscenes have been completely redone.
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Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Sunday, 20-Aug-2023 01:48:04 UTC Anatoly Shashkin💾 @MichaelKlamerus The railgun doesn't feel quite right either. But hey, the weapon switching is fast now!
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Michael Klamerus (michaelklamerus@dosgame.club)'s status on Sunday, 20-Aug-2023 01:48:09 UTC Michael Klamerus @dosnostalgic I was shocked by that. The other unexpected change was how the machine gun works, unless I’m misremembering how it pushed your aim up
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Anatoly Shashkin💾 (dosnostalgic@mastodon.social@mastodon.social)'s status on Sunday, 20-Aug-2023 02:26:06 UTC Anatoly Shashkin💾 @ianmclean @MichaelKlamerus Well, just like many other features in the game, it served to add extra annoyance. 😅
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Ian McLean (ianmclean@mastodon.au)'s status on Sunday, 20-Aug-2023 02:26:18 UTC Ian McLean @MichaelKlamerus @dosnostalgic Yes they got rid of the muzzle climb. It was a bit pointless in the first place, it's not like having to move your mouse slightly downward as you fired really added any strategy or anything
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