Bobinas P4G
  • Login
  • Public

    • Public
    • Groups
    • Popular
    • People

Conversation

Notices

  1. muesli (fribbledom@mastodon.social)'s status on Tuesday, 26-Nov-2024 06:39:05 UTC muesli muesli

    Hey resident #openscad experts!

    I'm looking for a way to deform 3d shapes. In this particular case I have a rounded cuboid, that I want to bend upwards at a certain angle and position.

    Is there any (more or less generic) way to achieve this with OpenSCAD (and maybe BOSL2)?

    In conversation about a year ago from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/113/547/876/517/737/182/original/491fb4efd75ece34.png
    • muesli (fribbledom@mastodon.social)'s status on Tuesday, 26-Nov-2024 06:58:11 UTC muesli muesli
      in reply to
      • Jesuis :verified: Jednička

      @chybnej

      That was my hunch as well, but apparently I struggle with basic high school math 🤣

      In conversation about a year ago permalink
    • Jesuis :verified: Jednička (chybnej@twiukraine.com)'s status on Tuesday, 26-Nov-2024 06:58:12 UTC Jesuis :verified: Jednička Jesuis :verified: Jednička
      in reply to
      • muesli

      @fribbledom translate + rotate + hull?

      In conversation about a year ago permalink
    • muesli (fribbledom@mastodon.social)'s status on Tuesday, 26-Nov-2024 06:59:57 UTC muesli muesli
      in reply to
      • Schaf

      @schaf

      That was an approach I tried, but couldn't quite make it work. Maybe I need to try that again.

      In conversation about a year ago permalink
    • Schaf (schaf@netzkms.de)'s status on Tuesday, 26-Nov-2024 06:59:58 UTC Schaf Schaf
      in reply to
      • muesli

      @fribbledom i think theres no way to do sheetmetal work naturally in openscad. what you can do is something like this:
      • left part: intersect the piece with a cube the size of the part and length l to the start of the bending line minus r*alpha[radians]
      • right part: same but on the other side, translate, rotate, -translate using the bending center
      • middle part: on position "l", you create a projection and rotate_extrude it

      In conversation about a year ago permalink
    • muesli (fribbledom@mastodon.social)'s status on Tuesday, 26-Nov-2024 07:04:19 UTC muesli muesli
      in reply to
      • Schaf
      • Jesuis :verified: Jednička

      @schaf @chybnej

      I tried taking a slice of the shape and rotating it in a for loop, applying a hull over each iteration. I struggled with calculating the correct offset and rotation for each iteration however 🙈

      In conversation about a year ago permalink
    • Schaf (schaf@netzkms.de)'s status on Tuesday, 26-Nov-2024 07:04:21 UTC Schaf Schaf
      in reply to
      • muesli
      • Jesuis :verified: Jednička

      @chybnej @fribbledom you would fill the whole space in between the parts, instead of bending it, or is there some trick i missed?

      In conversation about a year ago permalink
    • muesli (fribbledom@mastodon.social)'s status on Tuesday, 26-Nov-2024 10:51:25 UTC muesli muesli
      in reply to
      • Beady Belle Fanchannel

      @Profpatsch

      You're probably thinking of FreeCAD!

      In conversation about a year ago permalink
    • Beady Belle Fanchannel (profpatsch@mastodon.xyz)'s status on Tuesday, 26-Nov-2024 10:51:27 UTC Beady Belle Fanchannel Beady Belle Fanchannel
      in reply to
      • muesli

      @fribbledom based 1.0 Enjoyer

      In conversation about a year ago permalink

Feeds

  • Activity Streams
  • RSS 2.0
  • Atom
  • Help
  • About
  • FAQ
  • Privacy
  • Source
  • Version
  • Contact

Bobinas P4G is a social network. It runs on GNU social, version 2.0.1-beta0, available under the GNU Affero General Public License.

Creative Commons Attribution 3.0 All Bobinas P4G content and data are available under the Creative Commons Attribution 3.0 license.