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  1. Bernie (codewiz@mstdn.io)'s status on Saturday, 20-Nov-2021 23:43:44 UTC Bernie Bernie

    I wasn't expecting to find clean OOP modeling in an #Amiga emulator:
    https://github.com/dirkwhoffmann/vAmiga/blob/master/Emulator/Amiga.h#L38

    The instance variables map 1-to-1 with the custom chips present on the Amiga motherboard.

    But it might get messier once they add support for Amiga models with different chipsets...

    In conversation Saturday, 20-Nov-2021 23:43:44 UTC from mstdn.io permalink

    Attachments

    1. vAmiga/Amiga.h at master · dirkwhoffmann/vAmiga
      vAmiga is a user-friendly Amiga 500, 1000, 2000 emulator for macOS - vAmiga/Amiga.h at master · dirkwhoffmann/vAmiga
    • Bernie (codewiz@mstdn.io)'s status on Sunday, 21-Nov-2021 00:34:05 UTC Bernie Bernie
      in reply to
      • penguin42

      @penguin42 lol, is the example of the address line to the keyboard controller from an actual PC motherboard?

      In conversation Sunday, 21-Nov-2021 00:34:05 UTC permalink
    • penguin42 (penguin42@mastodon.org.uk)'s status on Sunday, 21-Nov-2021 00:34:08 UTC penguin42 penguin42
      in reply to

      @codewiz Yeh I've seen that in a few emulators -- the objects are tangible; they actually correspond to chips you can pick up, and then to subcomponents in those devices. [Until you find something crazy that is, like the x86 running one of it's address lines to the keyboard controller]

      In conversation Sunday, 21-Nov-2021 00:34:08 UTC permalink

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