Bobinas P4G
  • Login
  • Public

    • Public
    • Groups
    • Popular
    • People

Notices by Cheeseness (cheeseness@mastodon.social), page 4

  1. Cheeseness (cheeseness@mastodon.social)'s status on Sunday, 03-Apr-2022 09:37:09 UTC Cheeseness Cheeseness
    in reply to

    This week's #blendsday prompts were dice, pear, raft, bridge, and steps. I made a D4 with card suits on it, and sculpted a pear

    In conversation Sunday, 03-Apr-2022 09:37:09 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/107/946/949/239/901/032/original/ff3c7de3a83313be.png

    2. https://files.mastodon.social/media_attachments/files/107/946/950/218/398/185/original/4fda498a5d6ddc59.png

    3. https://files.mastodon.social/media_attachments/files/107/946/956/056/336/930/original/007194ac49bc827c.png

    4. https://files.mastodon.social/media_attachments/files/107/946/957/336/888/383/original/321344afff50afc1.png
  2. Cheeseness (cheeseness@mastodon.social)'s status on Sunday, 03-Apr-2022 09:37:08 UTC Cheeseness Cheeseness
    in reply to

    This week's #blendsday prompt was "drum" (didn't bother with other prompts - everybody was happy making drums)

    In conversation Sunday, 03-Apr-2022 09:37:08 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/107/986/895/652/480/298/original/3d1b467fb66f5d8b.png

    2. https://files.mastodon.social/media_attachments/files/107/986/896/737/343/547/original/f481351017cc5ac0.png

    3. https://files.mastodon.social/media_attachments/files/107/986/904/085/199/712/original/7b45bcf2851eb961.png
  3. Cheeseness (cheeseness@mastodon.social)'s status on Sunday, 03-Apr-2022 09:37:07 UTC Cheeseness Cheeseness
    in reply to

    Also had a try at adding fog, but it turns out that EEVEE only does volumetrics for the entire AABB/bounding box rather than within the mesh's... you know... volume

    In conversation Sunday, 03-Apr-2022 09:37:07 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/108/026/299/361/455/712/original/c7516b6543bb1eb0.png
  4. Cheeseness (cheeseness@mastodon.social)'s status on Sunday, 03-Apr-2022 09:37:07 UTC Cheeseness Cheeseness
    in reply to

    This week's #blendsday prompts were canoe, fern, car, gong, and knife. I spend most of the session fiddling with water refraction. In hindsight, I probably should've just made some other stuff and looked up a tutorial or something later -_-

    In conversation Sunday, 03-Apr-2022 09:37:07 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/108/026/184/003/343/953/original/6b9decc5afde33ca.png

    2. https://files.mastodon.social/media_attachments/files/108/026/188/022/838/086/original/de47401c76d2393f.png
  5. Cheeseness (cheeseness@mastodon.social)'s status on Sunday, 03-Apr-2022 09:37:06 UTC Cheeseness Cheeseness
    in reply to

    Today's #Blendsday prompts were torch, sconce, stone, helmet, and stairs. I made a flashlighty type torch, and then a stone castle staircase with some burny type wall torches based on a design I'd made years ago for Into Darkgroove Forest

    In conversation Sunday, 03-Apr-2022 09:37:06 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/108/065/684/808/238/147/original/ea2deb9e246a0b16.png

    2. https://files.mastodon.social/media_attachments/files/108/065/692/574/132/724/original/b21de86408559698.png

    3. https://files.mastodon.social/media_attachments/files/108/065/699/180/476/163/original/cc0f14bfef7cd6d7.png

    4. https://files.mastodon.social/media_attachments/files/108/065/702/928/014/948/original/b64659d17fc6eea8.png
  6. Cheeseness (cheeseness@mastodon.social)'s status on Wednesday, 30-Mar-2022 13:13:47 UTC Cheeseness Cheeseness
    in reply to

    There's nothing new there, but it feels very nice to have it all hooked up together (looking forward to working on expanded functionality and content that that allows). I also tidied up the icon a little more ^_^

    In conversation Wednesday, 30-Mar-2022 13:13:47 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/108/028/669/634/732/455/original/b913e55118adc822.png
  7. Cheeseness (cheeseness@mastodon.social)'s status on Wednesday, 30-Mar-2022 13:13:45 UTC Cheeseness Cheeseness
    in reply to

    Big dig sites aren't always a good fit for one play session. Need a break, but don't want to give up? No probs. Got the last fossil you need for a skeleton and want to go do that? Sure thing. Want to interleave progress on multiple dig sites one dig at a time? Um sure, I guess.

    In conversation Wednesday, 30-Mar-2022 13:13:45 UTC from mastodon.social permalink

    Attachments


  8. Cheeseness (cheeseness@mastodon.social)'s status on Sunday, 27-Mar-2022 13:03:49 UTC Cheeseness Cheeseness
    in reply to

    Behold, a game loop \o/

    In conversation Sunday, 27-Mar-2022 13:03:49 UTC from mastodon.social permalink

    Attachments


  9. Cheeseness (cheeseness@mastodon.social)'s status on Sunday, 27-Mar-2022 02:36:00 UTC Cheeseness Cheeseness
    in reply to
    • Tagomago

    @tagomago I know nothing about Ikea ^_^

    In conversation Sunday, 27-Mar-2022 02:36:00 UTC from bobinas.p4g.club permalink
  10. Cheeseness (cheeseness@mastodon.social)'s status on Saturday, 26-Mar-2022 13:15:24 UTC Cheeseness Cheeseness
    in reply to

    Spent some of today's stream wrestling with perf overheads. Moving a Spatial to match the mouse cursor's position was impacting frame time, *if* the Spatial had children. Updating the Spatial's transform in _physics_process() rather than _process() made a huge difference o.0

    In conversation Saturday, 26-Mar-2022 13:15:24 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/108/015/766/720/266/905/original/e3a93a26aa72ca94.png

    2. https://files.mastodon.social/media_attachments/files/108/015/815/156/557/782/original/9df38ce2f88f0a20.png
  11. Cheeseness (cheeseness@mastodon.social)'s status on Saturday, 26-Mar-2022 13:15:23 UTC Cheeseness Cheeseness
    in reply to

    None of the Spatial's children (direct or indirect) are physics objects. "Idle time" is pretty inscrutable in Godot's profiler and I'm at a loss to explain why the same action (modifying the Spatial's transform) seems to account for 14ms or so less when done in _physics_process()

    In conversation Saturday, 26-Mar-2022 13:15:23 UTC from mastodon.social permalink
  12. Cheeseness (cheeseness@mastodon.social)'s status on Saturday, 26-Mar-2022 13:15:19 UTC Cheeseness Cheeseness
    in reply to

    Made some nicer shelves today #screenshotsaturday

    In conversation Saturday, 26-Mar-2022 13:15:19 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/108/022/171/375/163/602/original/44326015811963c7.png
  13. Cheeseness (cheeseness@mastodon.social)'s status on Tuesday, 22-Mar-2022 09:58:18 UTC Cheeseness Cheeseness

    Doing some more work on assembly phase stuff this evening http://twitch.tv/valiantcheese/

    In conversation Tuesday, 22-Mar-2022 09:58:18 UTC from mastodon.social permalink

    Attachments

    1. ValiantCheese - Twitch
      Another bonesweeper dev stream \o/
  14. Cheeseness (cheeseness@mastodon.social)'s status on Monday, 21-Mar-2022 18:37:50 UTC Cheeseness Cheeseness
    in reply to

    Had a few bugs creep into the map mockup with 3.4.3 (bad normals on meshes with shape keys, GI probe weirdness, and a rendering flicker). Sat down to start coming up with repro cases today and discovered that everything's addressed upstream in 3.4.4 RC2. Thanks #GodotEngine community!

    In conversation Monday, 21-Mar-2022 18:37:50 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/107/980/524/630/046/305/original/2781bf5826f0e9e3.png

    2. https://files.mastodon.social/media_attachments/files/107/980/525/289/643/144/original/075d67519d8f20ff.png
  15. Cheeseness (cheeseness@mastodon.social)'s status on Monday, 21-Mar-2022 18:37:49 UTC Cheeseness Cheeseness
    in reply to

    The image is still not finished, but it's nice to have something in for the application icon. Doing the most important bits first #screenshotsaturday #gamedev #indiedev

    In conversation Monday, 21-Mar-2022 18:37:49 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/107/982/871/138/125/860/original/73a952f606dd5003.png
  16. Cheeseness (cheeseness@mastodon.social)'s status on Monday, 21-Mar-2022 18:37:48 UTC Cheeseness Cheeseness
    in reply to

    First pass on making gameplay automatically scale to fit the current skeleton (gotta handle both itty bitty theropods and huge sauropods). There'll be some extra camera behaviours to help make things more interesting/fun for really biggosaurs, but this is good for now

    In conversation Monday, 21-Mar-2022 18:37:48 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/107/993/469/566/872/863/original/c01ea88129b92b85.png

    2. https://files.mastodon.social/media_attachments/files/107/993/470/150/655/683/original/d44ef2b0c105259e.png
  17. Cheeseness (cheeseness@mastodon.social)'s status on Monday, 21-Mar-2022 18:37:47 UTC Cheeseness Cheeseness
    in reply to

    One new thing that's going to be in the assembly phase is an optional less stressful "puzzle mode." Got a first pass on the controls in this evening, and I think it's going to be fun for people who struggled with the default Tetris-inspired "action mode" in the prototype.

    In conversation Monday, 21-Mar-2022 18:37:47 UTC from mastodon.social permalink

    Attachments


  18. Cheeseness (cheeseness@mastodon.social)'s status on Friday, 18-Mar-2022 07:56:45 UTC Cheeseness Cheeseness
    in reply to
    • Tagomago

    @tagomago The main one is me!

    In conversation Friday, 18-Mar-2022 07:56:45 UTC from bobinas.p4g.club permalink
  19. Cheeseness (cheeseness@mastodon.social)'s status on Friday, 18-Mar-2022 07:55:37 UTC Cheeseness Cheeseness
    in reply to

    I want to give players the choice of a number of different "flag" types as part of character customisation. I don't know how widely they're used, but I've seen these little plastic markers in photos and thought they were cute #screenshotsaturday #gamedev #indiedev

    In conversation Friday, 18-Mar-2022 07:55:37 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/107/862/582/659/915/291/original/c39a4fe015d08cbb.png
  20. Cheeseness (cheeseness@mastodon.social)'s status on Friday, 18-Mar-2022 07:55:36 UTC Cheeseness Cheeseness
    in reply to

    Hard might be tuned just a touch too hard right now

    In conversation Friday, 18-Mar-2022 07:55:36 UTC from mastodon.social permalink

    Attachments


    1. https://files.mastodon.social/media_attachments/files/107/863/844/387/183/053/original/3507e898396acef0.png
  • After
  • Before

User actions

    Cheeseness

    Cheeseness

    I write, make, draw, play, game, and do handsome faces. I made Hive Time. Currently making Winter's Wake & Icicle (and a stack of side things)

    Tags
    • (None)
    ActivityPub
    Remote Profile

    Following 0

      Followers 0

        Groups 0

          Statistics

          User ID
          26547
          Member since
          16 Dec 2021
          Notices
          105
          Daily average
          0

          Feeds

          • Atom
          • Help
          • About
          • FAQ
          • Privacy
          • Source
          • Version
          • Contact

          Bobinas P4G is a social network. It runs on GNU social, version 2.0.1-beta0, available under the GNU Affero General Public License.

          Creative Commons Attribution 3.0 All Bobinas P4G content and data are available under the Creative Commons Attribution 3.0 license.