It's funny how when freed from the confines of its original archaic controls System Shock is very obviously not an immersive sim by today's standards, but very much a classic-style dungeon crawler with a pinch of survival horror mechanics.
@GayOldTime I believe they did, they just didn't think it through. Probably the reason nobody uses "puta" for "computer" today anymore, at least not in print.
"Millennium Mantra," a Windows/Macintosh game developed by LaMa Media and published by Simon & Schuster Interactive. Not archived anywhere on the Internet at the moment.
I, I live among the MIDIs of the night I haven't got the will to try and fight Against a new tomorrow So I guess I'll just believe it That tomorrow never comes
StrataVision was the 3D modeling and rendering package used to produce graphics of the original Myst. They are so proud of this that even right now if you get the latest version of it ("Strata Design 3D SE", free on Steam,) it comes with a bunch of Myst assets in its library:
Saw a scene from an adult film, and was surprised that the lady performer had a Quake 2 logo tattoo. It took me an entire clip to realize that it was probably an "€". 🤷
@vampiress It's actually very interesting specifically in reference to SS remake. The unruly controls of the original definitely played into the whole survival horror aspect of the original. The remake absolutely trades that for accessibility, and... idk, maybe even loses something because of it.
@vampiress Yes, that's the 1994 one. The new one surprisingly also comes with a cool looking manual, but I haven't read it because, unlike the original, one can control it without reading the manual. 😅
System Shock's manual goes out of its way to not mention the gender of the hacker, referring to them as "person" or "friend" instead. The only time a pronoun is used in such a way in the entire manual is to identify SHODAN. And even in the CD version, it's still "him".