@mcc similarly, i don't think i've seen a single second of an AVGN video that wasn't being quoted in some other video like this. i didn't even make it past the title - "angry video game nerd? yeah, no. i'm good."
@mcc yeah it's just pure performative rage as entertainment and on some subconscious level i could tell even then, many years before gamergate and reactionary youtubers, that this was headed somewhere bad
@dosnostalgic early january 94, a kid came to school with it on 3.5" floppies. playing it on my 386 40MHz at home i had to put it into Low Detail mode, and there was some glitch in 1.0 or 1.1 that made the sfx especially ragged and evil-sounding. so, first encounter was not ideal. but obviously it still completely altered the course of my life.
@dosnostalgic they probably used photoshop to create a custom palette of the available golf tee colors, then converted the photo to that palette with floyd-steinberg dither at the desired size to have a guide to work from.
@torproject web3/crypto is an extremely untrusted space for very thoroughly proven reasons, and you are dealing massive damage to public trust in your project by associating with it.
@dosnostalgic 🤬 i was afraid of that. i looked through the source to see where it might've been defined and couldn't find it, left with more questions than answers.
@dosnostalgic do you have an existing baseq3/q3config_server.cfg? that has a bunch of "seta" commands so you could set sv_maxclients there. but that file might be specific to some or other source port, all of which have touched my ~/.q3a dir over the years.
@dosnostalgic lovely visuals, i have pretty fond memories of this despite how frustrating and fussy it was to play... wonder how much the remake is gonna improve on that
Added some detail to a 20 year old bug report that probably like two other people on the planet care about: https://github.com/adplug/adplug/issues/12 Posting here on the very remote chance that anyone reading this has worked with DOS FM synth music formats and/or the ScummVM Adlib sound code.
@dosnostalgic i'm wondering if the 1986 character mode version was chosen for that scene simply because it looks "earlier", more primitive. weird random choices all around, it's not like there aren't experts out there with working hardware who could've told them exactly what would look the most accurate / coolest to use.