@dosnostalgic before Return to Monkey Island came this past September out I booted up ScummVM to replay the original EGA version of SoMI, the one I first played back in the day, mostly to appreciate the lovely 16 color artwork.
https://theforceengine.github.io The Force Engine is an open source reverse-engineered port of Dark Forces to modern systems, and it just hit 1.0, meaning it supports all features of the original game plus a ton of improvements. In addition to extending the life of a classic game (and its mods!) it's also a very interesting newcomer to the open source Doom-style 3D engines landscape - next on the roadmap is finishing the integrated tools and I'm very eager to see what people make with those.
@ja2ke i've heard great things about it from multiple people whose taste i trust a lot. i've never seen a single episode of Breaking Bad, how much would i be missing if i jumped into BCS?
alternate timeline where archeologists never figured out how the Antikythera mechanism worked because the only written account they ever found in connection to it read, simply, "Newbie? Join our Discord and someone in our community will happily help you get up to speed..."
@dosnostalgic I heard so much bad stuff about 3DR over the years - they paid people like crap and dangled the "duke bucks" royalty scheme in front of them, were terrible at project management, were an immature frat house even in comparison to the ambient sexism of the late 90s / early 00s industry, and they gave other devs pretty shitty deals and scott took credit for anything that wasn't nailed down. i hope this fight drags on and the two of them make each other look as bad as possible.
@dosnostalgic totally played that! clearly an early version, as the Space Platform 3D art wasn't done yet so they arranged three Containers in its place.
https://onemandoom.blogspot.com/2022/01/ottawauwad-ver-09-ottawa09wad.html After reading this review of OTTAWAU.WAD, a Doom level pack from 1995 made by Ottowa University students recreating significant portions of said university's campus, I knew I had to play it. It puts in a fair bit more effort than the typical "my school" Doom/Quake map and makes somewhat extensive use of custom textures. One of the levels is the tunnels beneath campus. Great vibe. Very strongly reminiscent of THEN, a project I was working on in ~2010.
@dosnostalgic@SpindleyQ yep! only saw it once back in the day, remembered it being "not bad". then there's God Emperor of Dune, one of the wildest time skips in all of science fiction.
@dosnostalgic@SpindleyQ yeah it's basically "Atreides coming to power on the back of the messiah legend kicked off a galaxy-spanning holy war that was probably far bloodier than any mere brutal colonial project would have been, and these kinds of figures are in general disasters for humanity" - a bummer of a theme that only one adaptation has stuck around for.
2018 was the year I concluded that any system whose purpose is to measure, capture, and monetize human attention is immoral and inevitably leads to the erosion of the commons and society itself. In 2019 I'm committed to helping dismantle these systems by all possible means. Concretely this means supporting nonprofit alternatives like mastodon, blocking all ad tracking (sorry, people whose livelihoods have been captured by that industry), and doing whatever most damages the attention industry.
While we're talking FOSS cultural patterns, one we should work to stamp out forever is "It's hard to use, which I like because it keeps people out". That attitude is born partly of Linus' mentality all these years and it has to go. The leftist imperative for free software is that *nobody* deserves to have their computing experience controlled by corporations.