So after watching Glass Onion I was thinking… man, Edward Norton hasn't been in much lately has he?
I looked and like… no, not really! He's been working really sparsely, a lot of cameo/voiceover stuff, and mainly he just seems to appear in everything Wes Anderson makes. So Glass Onion really is something of a return.
@dosnostalgic €16000 is probably enough for one person to make a game, assuming there is no voice acting, but it's definitely not enough for them to have the time to make the game AND make regular status update posts
Apple is probably releasing their VR/AR product this year, which means they're probably going to patent a *bunch* of stuff which is wildly obvious but just coincidentally has never been shipped before. So it's occurring to me it is a good idea to start publicly documenting various "hey, you know what would be a good idea to do in VR" ideas, so we can point to it as prior art when the lawsuit happens.
TIL: There is a cursed color in the Kodak ProPhoto RGB color space which, when converted to sRGB using pre-August-2020-Security-Update Android's image conversion routines, causes an integer overflow and a crash due to a rounding error. Some dude accidentally created an image (https://www.flickr.com/photos/gaurav_agrawal/48746079687/) which contains the cursed color on a single pixel. In 2020 if you set this image as your desktop on a Google or Samsung device, the device would brick & lose all onboard data https://www.youtube.com/watch?v=iXKvwPjCGnY
I think someone in Discord said there's an experimental, unstable feature in nightly that makes this simple, but of course there's always an experimental, unstable feature in nightly that makes things simple
I find myself making good progress with Rust, but also, every so often I have to do something frighteningly high-level to do something simple. For example, it turns out when you access an array member, it locks the *entire array* for mutation. So if you want to put two items A and B, from the array into variables and have both be mutable, you… can't.
Unless you do this very complicated thing with "split_at_mut". Which works. But would someone new to programming have been able to figure it out?